MDes Interior Design

Reid Building, 19 students

We are delighted to celebrate another year of fantastic work from Interior Design MDes students. They are actively engaging with the social and political aspects of everyday life using their spatial education as a navigational device. Their critical approaches emphasise the production of space with the use of physical and digital tools. Venturing beyond mainstream notions of the discipline, they imagine types of future human inhabitation and suggest how spaces might be. Their studies, together with their personal stories, have furnished them with the greatest opportunity to discuss, debate and  explore innovative approaches to the making of interiors, and thereby reframing our relationship with space.

These and other questions were floated between participants, their answers may be found embedded in the work you will discover here.

from Sleeping lab

from Sleeping lab

from Sleeping lab

from Sleeping lab

from Sleeping lab

from Dreamland

from Dreamland

from Dreamland

from Dreamland

from Illustrative Report: Enhancing Cultural Understanding and Revitalizing Buildings With Extended Reality (XR)

from Illustrative Report: Enhancing Cultural Understanding and Revitalizing Buildings With Extended Reality (XR)

from Illustrative Report: Enhancing Cultural Understanding and Revitalizing Buildings With Extended Reality (XR)

from Illustrative Report: Enhancing Cultural Understanding and Revitalizing Buildings With Extended Reality (XR)

from Visual Experience – Sight and Breath

from Acoustic Sense – Humming Steps

from Tactility – The Sensory Grip

from Stage 3 -Sensory Healing Space

from Stage 2 Host- Story Conveyor

from Stage 3 -Sensory Healing Space

from Stage 3 -Sensory Healing Space

from Stage 3 -Sensory Healing Space

from Stage 3 : Redefining Workspaces for Creative Practices

from Stage 3 : Renders

from Stage 3 : Redefining Workspaces for Creative Practices

from Stage 3 : Redefining Workspaces for Creative Practices

from Stage 3 : Redefining Workspaces for Creative Practices

from Under The Green-The underground planting communication space

from Under The Green-The underground planting communication space

from Under The Green-The underground planting communication space

from Under The Green-The underground planting communication space

from Under The Green-The underground planting communication space

from Stage 2 Host – Plant Bank

from Stage 3 – The Third Space

from Stage 1 Slice – Blind box pub

from Stage 3 – The Third Space

from Stage 1 Slice – Blind box pub

from Veiled Realm / Thesis Project

from Veiled Realm / Thesis Project

from Veiled Realm / Thesis Project

from Veiled Realm / Thesis Project

from Veiled Realm / Thesis Project

from The Long Goodbye-Strategies for Preserving Culture in a Drastic transition of living space

from The Long Goodbye-Strategies for Preserving Culture in a Drastic transition of living space

from The Long Goodbye-Strategies for Preserving Culture in a Drastic transition of living space

from The Long Goodbye-Strategies for Preserving Culture in a Drastic transition of living space

from The Long Goodbye-Strategies for Preserving Culture in a Drastic transition of living space

from Cultural Confluence: An Inclusive Community Hub

from Cultural Confluence: An Inclusive Community Hub

from Cultural Confluence: An Inclusive Community Hub

from Cultural Confluence: An Inclusive Community Hub

from Cultural Confluence: An Inclusive Community Hub

from Don’t let our stories die with us

from Digi-ER

from Digi-ER

from Digi-ER

from Digi-ER

from Illustrative Report on :Enhancing Design through Approaches in Fashion

from Illustrative Report on :Enhancing Design through Approaches in Fashion

from Illustrative Report on :Enhancing Design through Approaches in Fashion

from Illustrative Report on :Enhancing Design through Approaches in Fashion

from Blas, Dualchas, agus Ùr-ghnàthachadh “Flavors, Heritage, and Innovation”

from Blas, Dualchas, agus Ùr-ghnàthachadh “Flavors, Heritage, and Innovation”

from Blas, Dualchas, agus Ùr-ghnàthachadh “Flavors, Heritage, and Innovation”

from Blas, Dualchas, agus Ùr-ghnàthachadh “Flavors, Heritage, and Innovation”

from Blas, Dualchas, agus Ùr-ghnàthachadh “Flavors, Heritage, and Innovation”

from The House of the Objects & The Objects of the House

from Wonderland

from Real Spaces & Other Fantasies

from Wonderland

from Real Spaces & Other Fantasies

from Woven memory

from Woven memory

from Woven memory

Scale 1:50

from Woven memory

from Woven memory

from -RESULTS

from -RESULTS

from -HANDMADE MODEL OF THE SECTIONAL VIEW

from -SITE ANALYSIS

from -SITE ANALYSIS

the preliminary concept for this space is to create various game modules using tactile materials of different intensities. Each module will be designed with specific tasks, allowing autistic children to engage in play while gradually increasing their exposure to different materials. Through this process, children can eventually develop an understanding and familiarity with these materials, leading to desensitization and sensory development.

from TOUCH PARADISE

from TOUCH PARADISE

from TOUCH PARADISE

from TOUCH PARADISE

from TOUCH PARADISE