

from Virtual Theatre: Teaching Stagecraft in VR

from Virtual Theatre: Teaching Stagecraft in VR

from Post Soviet Room (Diorama)

from Post Soviet Room (Diorama)

from Apocolpytic Game Environment – Classroom Interior
Running since 2014, the MSc in Serious Games & Virtual Reality is an interdisciplinary programme that focuses on applications of games, games and extended reality technologies beyond simple entertainment. The programme helps students develop the transferable skills to design, develop and analyse games, simulations and extended reality (AR or VR) applications for a range of areas and to conduct interdisciplinary research in the serious applications of games technology, particularly in healthcare, education and training as well as in topics such as immersion and digital storytelling.
As Virtual Reality, Augmented Reality and other novel interaction technologies are increasingly reaching mainstream adoption, new opportunities for the application of immersive games technologies in engineering, medicine and in the home are putting games and playful learning at the forefront of innovation worldwide.
from Virtual Theatre: Teaching Stagecraft in VR
from Virtual Theatre: Teaching Stagecraft in VR
from Post Soviet Room (Diorama)
from Post Soviet Room (Diorama)
from Apocolpytic Game Environment – Classroom Interior
from Not That Esay
from Echoes of Silence
from Not That Esay
from Echoes of Silence
from Island Survival
from Unknot: A Scene Design Exploration of Virtual Religion
from Scene Design and 3D Modeling Project: The Celestial Divination Chamber
from Kaka’s: A Storybook-Style Children’s Game
from Scene Design and 3D Modeling Project: The Celestial Divination Chamber
from Unknot: A Scene Design Exploration of Virtual Religion
from Social Media Simulator – Final Thesis Project
from Social Media Simulator – Final Thesis Project
from Social Media Simulator – Final Thesis Project
from Social Media Simulator – Final Thesis Project
from Social Media Simulator – Final Thesis Project
from Xuanru Cheng
from Xuanru Cheng
from Xuanru Cheng
from Xuanru Cheng
from Xuanru Cheng
from [Board Game / Group Work] Spelling Journey
from [Board Game / Group Work] Spelling Journey
from [Board Game / Group Work] Spelling Journey
from [Board Game / Group Work] Spelling Journey
from [Board Game / Group Work] Spelling Journey
from Inner Overlap
from Inner Overlap
from Inner Overlap
from Inner Overlap
from Inner Overlap
from Pictures
from Pictures
from Video
from Pictures
from A VR game that simulates a crime scene with gaze-based interaction – Find the Truth
from A VR game that simulates a crime scene with gaze-based interaction – Find the Truth
from A VR game that simulates a crime scene with gaze-based interaction – Find the Truth
from A VR game that simulates a crime scene with gaze-based interaction – Find the Truth
from A VR game that simulates a crime scene with gaze-based interaction – Find the Truth
from Rigid XR
from Handle With Care (HWC)
from Chestnut Village
from Pool Game Room
from Elite Hunter
from How the animation of in-game (RPG) particle affects player engagement