The School of Simulation and Visualisation is an undergraduate and postgraduate research and commercial centre of The Glasgow School of Art. Our learning and research environment explores the interface between science, technology and the arts to investigate imaginative and novel uses of advanced 3D digital visualisation, interaction and audio technologies.
Our diverse community is made up of 3D modellers, psychologists, computer programmers, sound engineers and artists, all experimenting, exploring and exploiting creative opportunities. Our award-winning work directly influences our teaching, research and commercial projects. We strategically partner with many high profile government and private organisations pushing the boundaries within numerous disciplines including medicine, medical visualisation, pharmaceuticals, automotive, marine visualisation, heritage and immersive media.
Agnes Kener, MSc Heritage Visualisation. The Library Cave Opens is a short video game-like experience about Hungarian-British explorer and archaeologist Aurel Stein’s stay at the Caves of the Thousand Buddhas →
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