MDes Interior Design

Reid Building, 57 students

What have been termed the ‘precious built capacities’ of the environments surrounding us are imaginatively redeployed by postgraduate interior design students at The Glasgow School of Art.

The bold endeavours found here – to redefine the nature and practice of interior making – point towards times shaped by hyper-prototyping, ficto-detailing and, in some instances, radical dematerialisation of construction. Welcome provocations, gifted by their creators, in advance of entry into a future annealed, rather than tempered, by very recent events.

Patrick Macklin
Programme Leader, MDes Interior Design

from The Disappearing Line

from The Disappearing Line

from The Disappearing Line

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from LUXURY SOLITUDE

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from LUXURY SOLITUDE

A open social space+An enclosed social space

from Communal space for ‘only child’

from Communal space for ‘only child’

Junnan Chen design

from Communal space for ‘only child’

from Communal space for ‘only child’

from Communal space for ‘only child’

from Play With Me – A Journey to The Self

from Play With Me – A Journey to the Self (Part II)

from Play With Me – A Journey to the Self (Part II)

from Play With Me – A Journey to The Self

from Play With Me – A Journey to the Self (Part I)

from Concept

from The Transitional Space

from The Passing

from Life After Death – The Passing: Introduction

from The Intersection Space

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from Ship of Mackintosh

from Ship of Mackintosh

from Ship of Mackintosh

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from Trace of Time

from Narrative of light

from Narrative of light

from Narrative of light

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from Narrative of light

This image is a representation of the dream self caught in an infinite loop of escape, with someone behind it chasing and threatening itself.

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from Escape to Dreamland

from Escape to Dreamland

from Escape to Dreamland

from Escape to Dreamland

from Mission: Chips – A Seagull-Oriented Space

from Mission: Chips – A Seagull-Oriented Space

from Mission: Chips – A Seagull-Oriented Space

from Mission: Chips – A Seagull-Oriented Space

from Mission: Chips – A Seagull-Oriented Space

from The Theory of Paradise

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from Skin memory

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from DIGITAL LEGACY — I WISH I COULD DIE

from DIGITAL LEGACY — I WISH I COULD DIE

from DIGITAL LEGACY — I WISH I COULD DIE

from DIGITAL LEGACY — I WISH I COULD DIE

from DIGITAL LEGACY — I WISH I COULD DIE

from LEVEL 9¾ – PART 3 – SUNLIGHT

from LEVEL 9¾ – PART 3 – SUNLIGHT

from LEVEL 9¾ – PART 2 – AIR

from LEVEL 9¾ – PART 3 – SUNLIGHT

from LEVEL 9¾ – PART 1 – WATER

from Balcony Communication Space

from Balcony Communication Space

In the self-discovery area, there would be a giant waterfall coming down from the top of roof. The loud sound produced by the giant waterfall could act as the sound mask for people so that people could let out their own shouting, crying and sighing without caring about others. This part is to let people focus on the musicality of their own voice, find themselves and discover themselves.

from Best Farewell

In the self-expression area, this part is for group therapy. People could play the instruments together and express themselves using music as means

from Best Farewell

When people come into the entrance, firstly they will come into a long corridor and then come to the self-reflected area. Then they will follow the sound point 1 of water droplets to explore the whole underground floor. Then, they will they will gradually follow the sound point 2 to go upstairs to the entrance of the ground floor. They could follow the sound point 3 and sound point 4 to come into the waiting area. In the rest area, they could hear sound point 5 and sound point 6, when they follow these two sound point, they could explore the ground floor.In the ground floor, there are mainly three areas. Near the sound point 5 is self-exploration room. Near the sound point 6 is self-expression room. The music pool with different circular steps connect the sound point 5 and sound point 6. After that, people could follow sound point 7 to go up to the first floor and sound point 8. In the sound point 8, it is a self-discovery area. After that, people could follow the sound point 9 and sound point 10 to come to the platform on the first floor. In the end, they will hear the sound point 3 and sound point 4, this is the end of the healing journey and when people hear these two sound points, this will help them look back on their whole journey in the space

from Best Farewell

In the rest area, people will gradually hear the sounds from the music pool and they could follow the sound to come to the music pool to explore the space.

from Best Farewell

In the music pool, people could step on the circular music steps to explore the space, it is also the area that connect self-exploration area and self-expression area. There are three water flows which produce different sounds. People could follow the sound to explore the space.

from Best Farewell

from A Digital Retail Store with Selling Dreams

from A Digital Retail Store with Selling Dreams

from A Digital Retail Store with Selling Dreams

from A Digital Retail Store with Selling Dreams

from A Digital Retail Store with Selling Dreams

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from ILLUMINING SPRINGBURN | SPRINGBURN WINTER GARDEN RESTORATION

from Home of Artificial Intelligence

from Love is Sensible- virtual dating community

from Home of Artificial Intelligence

from Home of Artificial Intelligence

from Love is Sensible- virtual dating community

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from A new story in the old city

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from Redeem Self

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from Rehabilitation centre in Iraq

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from Rehabilitation centre in Iraq

from Rehabilitation centre in Iraq

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from Back to the Future – Mapping my imagination

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Isometric diagram

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from Host

A collage of social phenomena concerning the dangers faced by women living alone.

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Awakening Shikumen

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The doomsday Library

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from Perspectives

World Library Alliance

from The main portfolio

from Online roaming model

from Circulation

from The ground floor – ‘Digital maze’

from Entrance

from The first floor – ‘The way of truth’

from The second floor – ‘Please don’t be one of them’

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Entrance

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from ACCESSIBLE EXPERIENCE HOTEL

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from City Plugin

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