After the Sound

by Cameron Wiggan, Wei He

As a part of my audio for games elective me and Wei He were tasked with creating a short demo for a game that entirely relied on audio and music. From that my collaborator Wei He suggested doing an emotionally charged short point and click describing the life of someone after a breakup and them subsequently moving on. This project was developed using Unity, FMOD for In-game audio and reaper for all audio editing.

While I took on the role of games programmer and audio programmer. Wei took on the role of main designer and artist. With us both sharing the role of audio production. This was a challenging project as I had never worked with audio before but by the end I was familiar with the terminology and best practices and look forward to taking these skills with me into the future.

After the Sound Walktrhough Video (Headphones Recommended)
After the Sound Screenshot 1
After the Sound Screenshot 2
Reaper Project used for creating the sound clips used in the game
FMOD random modulation used to add variety to the same sound being played multiple times
After the Sound Title Screen