3D Modelling & Animation

This project involved using software such as 3ds Max and ZBrush to retopologise the arm bones, model a bicep from scratch, and animate it all using morphers for a final visual outcome.

Skeleton - 3Ds Max
Skeleton - Arm Close Up
Skeleton - Bicep Close Up
Skeleton - Posterior View
Storyboard - Animation
Storyboard - Animation
Storyboard - Animation