MSc Serious Games & Virtual Reality

Haldane Building, 12 students

Running since 2014, the MSc in Serious Games & Virtual Reality is an interdisciplinary programme that focuses on applications of games, games and extended reality technologies beyond simple entertainment. The programme helps students develop the transferable skills to design, develop and analyse games, simulations and extended reality (AR or VR) applications for a range of areas and to conduct interdisciplinary research in the serious applications of games technology, particularly in healthcare, education and training as well as in topics such as immersion and digital storytelling.

As Virtual Reality, Augmented Reality and other novel interaction technologies are increasingly reaching mainstream adoption, new opportunities for the application of immersive games technologies in engineering, medicine and in the home are putting games and playful learning at the forefront of innovation worldwide.

from Island Survival

from Island Survival

from Echoes of Silence

from Echoes of Silence

from Echoes of Silence

from Pictures

from Video

from Pictures

from Pictures

from Pictures

from Social Media Simulator – Final Thesis Project

from Social Media Simulator – Final Thesis Project

from Social Media Simulator – Final Thesis Project

from Social Media Simulator – Final Thesis Project

from Social Media Simulator – Final Thesis Project

This is the start screen of the roundworm game, I used the simplest way to design and create the start screen, the player clicks Start to enter the game.
This is the gameplay footage of the small intestine room, where players can use the Oculus handle for microscopic observation and then look for cytokine activation clues with macrophages

from Xuanru Cheng

This is the Small Intestine (Adult Worms) room, where the player has to play a final battle against the roundworm adults on a strategic board.

from Xuanru Cheng

This is the Blood and Lymphatic System room, where the player needs to control the eosinophils to kill the roundworm larvae and get the key to open the door.

from Xuanru Cheng

from Xuanru Cheng

from Xuanru Cheng

from A VR game that simulates a crime scene with gaze-based interaction – Find the Truth

from A VR game that simulates a crime scene with gaze-based interaction – Find the Truth

from A VR game that simulates a crime scene with gaze-based interaction – Find the Truth

from A VR game that simulates a crime scene with gaze-based interaction – Find the Truth

from A VR game that simulates a crime scene with gaze-based interaction – Find the Truth

Elite Hunter Shooting

from Elite Hunter

HWC Player Base

from Handle With Care (HWC)

HWC Player Base

from Handle With Care (HWC)

Rigid XR Start Menu

from Rigid XR

HWC Home Page

from Handle With Care (HWC)

from How the animation of in-game (RPG) particle affects player engagement

from Unknot: A Scene Design Exploration of Virtual Religion

from Unknot: A Scene Design Exploration of Virtual Religion

from Kaka’s: A Storybook-Style Children’s Game

from Scene Design and 3D Modeling Project: The Celestial Divination Chamber

from Gamification of Digital Heritage: Enhancing Learning, Exploration, and Sharing of Medieval Andalusian Villa Culture through a Decoration Design Game

from [Board Game / Group Work] Spelling Journey

from [Board Game / Group Work] Spelling Journey

from [3D Modelling & Animation / Personal Work] Camping Night

from [3D Modelling & Animation / Personal Work] Camping Night

from [Board Game / Group Work] Spelling Journey

from Post Soviet Room

from Apocolpytic Game Environment – Classroom Interior

from Apocolpytic Game Environment – Classroom Interior

from Post Soviet Room (Diorama)

from Virtual Theatre: Teaching Stagecraft in VR

from Inner Overlap

from Inner Overlap

from Inner Overlap

from Inner Overlap

from Inner Overlap