MSc Serious Games & Virtual Reality School of Innovation & Technology
Haolin Sun


Night Moth Ring-Environmental narrative horror game
Contains jump scares and other frightening elements.
This is my thesis project, which explores how environmental storytelling and level design techniques influence players’ perceptions and emotional responses in horror games.
To explore this question, I created this short game demo using UE5 and validated the effectiveness of these techniques through player questionnaires and interviews.
Mythologist-Board game created by group
Mythologist is a multiplayer adversarial board game designed based on the four existing language types. Players need to put together sentences based on the unique grammar rules of the drawn characters and trigger the corresponding effects.
The game is designed to stimulate the player’s interest and confidence in learning a new language by quickly acquiring and applying the rules of a grammar.
Logic mini-games created based on hand tracking
Refer to the bottle placement challenge on the internet. At the start of the game, the positions of the cylinders are randomly generated. Players place the cylinders and press the button to confirm the correct number of positions. The fewer attempts made, the higher the score.