School of Innovation & Technology / MSc Serious Games & Virtual Reality / Zikai Liu / VISUAL INCOHERENCE AESTHETIC RECONSTRUCTION IN CINEMATIC 3D ENVIRONMENTS

VISUAL INCOHERENCE AESTHETIC RECONSTRUCTION IN CINEMATIC 3D ENVIRONMENTS

Project Introduction

Visual Incoherence explores how lighting, spatial layout, materials and local details influence the readability of interactive 3D environments. The project presents a interior prototype created in Unreal Engine 5, supported by editable tools for modular construction and scene reconstruction. Through a problem state, an interactive adjustment process and a reconstructed state, the project examines how users recognise visual issues and improve circulation, visual focus and detail organisation while retaining artistic control.

Project Overview
Wall Generator – Doors; Door Frames; Walls & Materials; Windows
Debris Generator – Scattered Objects; Array
Debris Generator – #2
Scene Lights Controller
Scene Emissive Materials Controller
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