Upper Limb Anatomy & Bharatanatyam Mudra Animation (3D Modelling Sumative)
This project was a 3D modelling summative assignment. It is a passion project combining muscle movements and an Indian dance form, where I have created an animation showing movement of the arm and hand bones and muscle contraction while performing certain mudras
Steps I have taken to achive this:
- Retopologised and modelled the complete right upper limb skeleton, including all 27 hand bones, using Adobe 3ds Max and Maxon ZBrush
- Sculpted the Flexor Digitorum Profundus from scratch in ZBrush
- Created alphas and textures for bones and muscle using Adobe Photoshop and Illustrator
- Animated the hand performing Bharatanatyam mudras in 3ds Max, showing joint mechanics, tendon attachments, and anatomical range of motion, edited in Adobe After Effects
The result was an animation video showing the Bharatanatyam mudras, demonstrating precise understanding of joint mechanics, tendon attachments, and anatomical range of motion. I have learnt a lot through this project, not just about animations and 3D modelling but also rendering, video editing on Adobe After Effects and Camera work.
Retoplogised and detailed humerus bone
The hand- Retoped and detailed
Complete Arm
The FDP muscle modelled from scratch and detailed
The complete staging