Reconstructing Kelvingrove Art Gallery and Museum

This extensive project involved the 3D modelling of Kelvingrove’s rear museum entrance. Using 3ds Max, I modelled the structure from scratch, using my own reference images collected from site visits and archival plan and elevations found online. In addition the 3D modelling the entrance, the textures used on my model were created by myself using photography and edited to fit the digital components of the structure. This was a challenging but very rewarding project, and has led me to want to continue creating 3D digital replications of built heritage.

Close Up of Staircase

The top of the rear entrance

Front on view of entrance

Untextured version of the entrance 3D model

Plan view of entire model

This image contains the contextual blockout of the entirety of Kelvingrove Art & Gallery Museum.

An inner room - inside of the entrance

This scene was a challenge to create a room inside of the entrance, I created a mock museum room.

Contextualised Shot of 3D reconstruction

Entire 3D model of Kelvingrove rear entrance