3D Modelling

The 3D modelling module allowed us to gain experience using 3DS Max to create models from scratch. The final assignment included performing both automatic and manual retopology on a vertebra model as well as modelling the upper arm.

Having not came from an artistic background I found this module the most difficult but also very interesting. It was great to see how myself and my peers created such different models from the same source image! It was also extremely helpful to combine this skill with my existing knowledge of human anatomy which I believe helped me understand the mechanisms of the upper arm better.

Upper Arm Model

A 'beauty shot' of the Upper Arm against a blank canvas.