The Flow of Dread
This is a horror game. Although there is no gore there is tension, a sense of dread throughout, and jump scares.
This project is a video game that serves as a homage to 4 very different composers – John Carpenter, Jerry Goldsmith, Brian Reitzell, and Christopher Young – whose work in the genre of horror films has been instrumental in shaping the way I perceive music in film from an early age, and in making me want to make music myself.
Through composing pieces in their styles and setting those pieces as adaptive musical scores for a series of atmospheric corridors themed around the films they scored, I take the player on a short, dread-filled audiovisual journey that is my love letter to some of the composers who have influenced my creative practice the most.