School of Innovation & Technology / MSc Serious Games & Virtual Reality / Tianjiao Li / Serious Game Design for Life Education: Based on Stylized Visuals and Spatial Interaction

Serious Game Design for Life Education: Based on Stylized Visuals and Spatial Interaction

 

Game Name: Umoored

This is a 2.5D serious game exploring death, memory, and the experience of “letting go”. The player takes the role of a spirit travelling through space, moving across four progressively changing journeys and three memory planets that represent the final stage of life, despair after death, and eventual acceptance.

Drawing on Cognitive Metaphor Theory, the project translates abstract emotional concepts into spatial and physical interactions. Attraction represents attachment, resistance and obstacles reflect the difficulty of letting go, while increasing openness and the disappearance of obstacles suggest separation and release. Lighting, sound, object states, and environmental changes also respond to player interaction, forming a parametric audio-visual experience.

The project explores a gentler approach to representing death in games: letting go does not mean forgetting, but allowing memories to remain while continuing to move forward.

Game Name: Umoored
The First Voyage
The Second Voyage
The Third Voyage
The Last Voyage
The First Planet
The Second Planet
The Third Planet
The Transit Station
In The End