Medical Illustration and Interaction Portfolio
using software such as Unity, Z brush, 3Dsmax, Slicer, Adobe photoshop, Illustrator, Premiere pro as well as traditional notebooks sketches.
Anatomy of a moving body
Back during my communication and design degree I started documenting bodily muscle development in correlation with boxing training. Originally using large format film, the project aimed to use photography as a 'visually collecting' data tool inspired by George Demeny's Chronophotography. The project equally intended to use visual semiotics of anatomical books, labelling and drawing each muscle juxtaposed on top of the original image. I didn't have any anatomical knowledge at the time, but my current Master's training in anatomy has got me to explore the project again, where the combination of photographic and scientific practice personally feel extremely rewarding.