Gavin Smyth is City Marketing Manager for Invest Glasgow, the Investment Promotions Agency for the City Region based out of Glasgow City Council. His primary role is to engage with →
Born Edinburgh, 1980, Kate V Robertson works in print, sculpture and installation. Kate graduated from Fine Art Photography in 2003 and the Masters of Fine Art in 2009, both at →
Agnes Kener, MSc Heritage Visualisation. The Library Cave Opens is a short video game-like experience about Hungarian-British explorer and archaeologist Aurel Stein’s stay at the Caves of the Thousand Buddhas →
Elizabeth Robertson, MSc Heritage Visualisation. A preview of the interactive prototype. The model of Fingal’s cave was created by Shona Noble as part of previous work with the HARPS project. →
A Stage 5 Study of Glasgow, Mackintosh School of Architecture. WHAT DOES ETHICS MEAN FOR GLASGOW? This is the question the students of Stage 5 have posed, conducting urban investigations →
Nina Klaff, MDes in Graphics/Illustration/Photography A found footage film. Composed of videos stored in my phone library of skin-to-skin contact in the time before social distancing and Covid-19 and interviews with →
Sophia Gruber, MDes in Graphics/Illustration/Photography For the film “Mektub” I followed the animal welfare organisation “Ims’one Project” based in Morocco who seek to vaccinate, sterilize, tag and release street dogs →
Sara Bakalchuk: MSc Medical Visualisation and Human Anatomy. Application created for Terumo Aortic to showcase the main features of the Relay proximal scalloped stent graft, geared towards clinicians.
Sam Welch, MDes Sound for the Moving Image. We wither, wallow, wait and ward off this unshakable evolutionary response. Panic is silence. Panic is crowding, a bustling cornucopia of responses →
Christian Popa, MDes in Sound for the Moving Image. Violin played by Javier Claudio Martinez Final Mix- Sam Welch
Adam McCaffery, MSc Serious Games and Virtual Reality. New realms of interactivity and immersion are being created by the perpetual evolution of VR. Audio is an often overlooked ingredient for →
Abbey Corbin, MLitt in Fine Art Practice Using sculpture, video, sound, text, photography and drawing, Abbey creates otherworldly forms that exist in an imagined, but not so far off, future.
Sam Welch, MDes Sound for the Moving Image: Work in progress. Originally from South Africa, Sam is a multi-media artist with a focus on conceptual audio visual pieces.
A catalogued volume of the Final Design Thesis projects carried out during academic year 19-20, by Stage 5 students.
Elizabeth Appelquist, MDes Sound for the Moving Image: Using Ambisonic Surround Sound to Enhance Player Experience in 3D Games (please enable sound: requires headphones)
Georgie Mac, M.Litt Fine Art Practice 2020. Georgie, a Glasgow-based artist working with drawing and performance presents an experimental drawing video.