MSc Medical Visualisation & Human Anatomy School of Innovation & Technology

Agni Papamanoli

Hello! My name is Agni Papamanoli, and I am a medical doctor from Greece. I pursued this master’s degree in medical visualisation after drawing my way through all six years of my medical courses. Drawing has always helped me understand complex anatomical structures, biomedical concepts and pathogenetic mechanisms better. However, after transitioning from a more clinical mindset to the innovative realm of medical technology, I am now rediscovering medicine through a fresh, digital lens. It is exciting to learn about all the possible ways microscopic anatomy and pathology can be visualised -both for research and for educational purposes- blending the boundaries between medicine, art and technology.

 

Contact
agnipoli@gmail.com
A.Papamanoli1@student.gsa.ac.uk
LinkedIn Profile
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Works
Volumetric Visualisation
3D Glomerulopathy – Dissertation Project
3D Modelling & Animation

Volumetric Visualisation

Developer: Agni Papamanoli

Direct and Indirect Volume Rendering in 3D Slicer: brain and lung tumours, bone fracture repair and dental anatomy.

3D Glomerulopathy – Dissertation Project

Developer: Agni Papamanoli

Glomerular disease is an important aspect of undergraduate Pathology coursework, consistently taught during the first years of medical school throughout the world.

Despite the popularity of technology-enhanced tools and three-dimensional educational materials in the teaching of macroscopic anatomy – and the reported positive results on student satisfaction and knowledge acquisition – there is a persisting shortage of similar tools and research for microscopic anatomy, and specialised fields like Renal Pathology.

At the same time, emerging Digital and 3D Pathology workflows allow for unprecedented accuracy in the creation of 3D models, which, when applied to the development of educational tools, has the potential to reduce cognitive load, by facilitating spatial cognition and mental representation.

Within this context, this research aimed to develop an interactive educational application, containing accurate 3D models of the glomerular structures and information on the diseases that affect them, and test its effectiveness against a more passive learning modality.

The first video on this page summarises the rationale and goals of the research, as well as the project development process and outcomes. The second video describes the contents of the interactive application scene-by-scene.

The two versions of the application can be accessed through the links below.

3D Glomerulopathy - Presentation Video

This video serves as my presentation of my master's thesis. It describes the rationale and goals of this research, offers a brief overview of the 3D models and applications created, and summarises the project outcomes. More information on the applications' contents can be found on the "Application Overview" video, below.

3D Glomerulopathy - Application Overview

This video describes the contents of the Interactive application's scenes, and compares it to the Passive version created for this experiment.

3D Modelling & Animation

Developer: Agni Papamanoli

3D Modelling and Animation assignment for the upper limb and bicep. A skeleton doctor, using a syringe as a prop, showcases muscle contraction and relaxation.